#define CHAOS_SCOPED_TIMER(x)
Definition ChaosPerfTest.h:64
#define SCOPE_CYCLE_COUNTER(Stat)
Definition Stats.h:650
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define CSV_SCOPED_TIMING_STAT(Category, StatName)
Definition CsvProfiler.h:150
Definition CollisionContext.h:83
void SetSettings(const FCollisionDetectorSettings &InSettings)
Definition CollisionContext.h:100
Definition CollisionDetector.h:14
FPBDCollisionConstraints & GetCollisionContainer()
Definition CollisionDetector.h:35
Definition EvolutionResimCache.h:14
Definition PBDCollisionConstraints.h:49
CHAOS_API void EndDetectCollisions()
Called after collision detection to finalize the contacts.
Definition PBDCollisionConstraints.cpp:570
Private::FCollisionConstraintAllocator & GetConstraintAllocator()
Definition PBDCollisionConstraints.h:307
CHAOS_API void BeginDetectCollisions()
Called before collision detection to reset contacts.
Definition PBDCollisionConstraints.cpp:563
Definition SpatialAccelerationBroadPhase.h:335
void ProduceCollisions(FReal Dt)
Definition SpatialAccelerationBroadPhase.h:438
void GatherConstraints(bool bIsDeterministic)
Definition SpatialAccelerationBroadPhase.h:470
void ProduceOverlaps(FReal Dt, Private::FCollisionConstraintAllocator *Allocator, const FCollisionDetectorSettings &Settings, IResimCacheBase *ResimCache)
Definition SpatialAccelerationBroadPhase.h:355
Definition SpatialAccelerationCollisionDetector.h:14
virtual void DetectCollisions(const FReal Dt, FEvolutionResimCache *ResimCache) override
Definition SpatialAccelerationCollisionDetector.h:72
FSpatialAccelerationCollisionDetector(FSpatialAccelerationBroadPhase &InBroadPhase, FPBDCollisionConstraints &InCollisionContainer)
Definition SpatialAccelerationCollisionDetector.h:16
FSpatialAccelerationBroadPhase & GetBroadPhase()
Definition SpatialAccelerationCollisionDetector.h:22
void RunBroadPhase(const FReal Dt, FEvolutionResimCache *ResimCache)
Definition SpatialAccelerationCollisionDetector.h:27
void RunNarrowPhase(const FReal Dt, FEvolutionResimCache *ResimCache)
Definition SpatialAccelerationCollisionDetector.h:40
void AddResimConstraints(const TArray< FPBDCollisionConstraint > &InConstraints, const FCollisionContext Context)
Add a set of pre-built constraints and build required internal mapping data This is used by the resim...
Definition CollisionConstraintAllocator.h:429
void SetMaxContexts(const int32 MaxContexts)
Definition CollisionConstraintAllocator.h:262
Definition SkeletalMeshComponent.h:307
FRealDouble FReal
Definition Real.h:22