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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Chaos/Collision/CollisionConstraintAllocator.h"#include "Chaos/Collision/CollisionContext.h"#include "Chaos/Collision/CollisionFilter.h"#include "Chaos/Collision/StatsData.h"#include "Chaos/ISpatialAccelerationCollection.h"#include "Chaos/ParticleHandleFwd.h"#include "Chaos/ParticleHandle.h"#include "Chaos/PBDRigidsSOAs.h"#include "Chaos/Capsule.h"#include "ChaosStats.h"#include "Chaos/EvolutionResimCache.h"#include "Chaos/GeometryParticlesfwd.h"#include "Chaos/AABBTree.h"#include "Tasks/Task.h"Go to the source code of this file.
Classes | |
| class | Chaos::Private::FBroadPhaseOverlap |
| class | Chaos::Private::FBroadPhaseContext |
| struct | Chaos::Private::FSimOverlapVisitor |
| class | Chaos::FSpatialAccelerationBroadPhase |
Namespaces | |
| namespace | Chaos |
| namespace | Chaos::CVars |
| namespace | Chaos::Private |
Macros | |
| #define | CHAOS_CHECK_BROADPHASE 0 |
Functions | |
| bool | Chaos::Private::ParticlePairCollisionAllowed (const FGeometryParticleHandle *Particle1, const FGeometryParticleHandle *Particle2, const FIgnoreCollisionManager &IgnoreCollisionManager, const bool bIsResimming, bool &bOutSwapOrder) |
| template<> | |
| bool | Chaos::PrePreFilterHelper (const FAccelerationStructureHandle &Payload, const Private::FSimOverlapVisitor &Visitor) |
| #define CHAOS_CHECK_BROADPHASE 0 |