UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::Private::FBroadPhaseOverlap Class Reference

#include <SpatialAccelerationBroadPhase.h>

Public Member Functions

 FBroadPhaseOverlap ()
 
 FBroadPhaseOverlap (FGeometryParticleHandle *Particle0, FGeometryParticleHandle *Particle1, const int32 InSearchParticleIndex)
 
void ApplyFilter (const FIgnoreCollisionManager &IgnoreCollisionManager, const bool bIsResimming)
 

Public Attributes

FGeometryParticleHandleParticles [2]
 
int32 SearchParticleIndex
 
bool bCollisionsEnabled
 

Detailed Description

Output element from the broadphase

Constructor & Destructor Documentation

◆ FBroadPhaseOverlap() [1/2]

Chaos::Private::FBroadPhaseOverlap::FBroadPhaseOverlap ( )
inline

◆ FBroadPhaseOverlap() [2/2]

Chaos::Private::FBroadPhaseOverlap::FBroadPhaseOverlap ( FGeometryParticleHandle Particle0,
FGeometryParticleHandle Particle1,
const int32  InSearchParticleIndex 
)
inline

Member Function Documentation

◆ ApplyFilter()

void Chaos::Private::FBroadPhaseOverlap::ApplyFilter ( const FIgnoreCollisionManager IgnoreCollisionManager,
const bool  bIsResimming 
)
inline

Member Data Documentation

◆ bCollisionsEnabled

bool Chaos::Private::FBroadPhaseOverlap::bCollisionsEnabled

◆ Particles

FGeometryParticleHandle* Chaos::Private::FBroadPhaseOverlap::Particles[2]

◆ SearchParticleIndex

int32 Chaos::Private::FBroadPhaseOverlap::SearchParticleIndex

The documentation for this class was generated from the following file: