UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StallDetector.h File Reference
#include "Containers/Array.h"
#include "Containers/Set.h"
#include "Containers/UnrealString.h"
#include "CoreTypes.h"
#include "Delegates/Delegate.h"
#include "GenericPlatform/GenericPlatformCrashContext.h"
#include "HAL/CriticalSection.h"
#include "HAL/PreprocessorHelpers.h"
#include "Logging/LogMacros.h"
#include "Misc/Build.h"
#include "Misc/ScopeLock.h"
#include "ProfilingDebugging/CountersTrace.h"
#include <atomic>

Go to the source code of this file.

Macros

#define STALL_DETECTOR   0
 
#define SCOPE_STALL_COUNTER(InName, InBudgetSeconds)
 
#define SCOPE_STALL_REPORTER(InName, InBudgetSeconds)
 
#define SCOPE_STALL_REPORTER_ALWAYS(InName, InBudgetSeconds)
 
#define SCOPE_STALL_DETECTOR_PAUSE()
 

Macro Definition Documentation

◆ SCOPE_STALL_COUNTER

#define SCOPE_STALL_COUNTER (   InName,
  InBudgetSeconds 
)

◆ SCOPE_STALL_DETECTOR_PAUSE

#define SCOPE_STALL_DETECTOR_PAUSE ( )

◆ SCOPE_STALL_REPORTER

#define SCOPE_STALL_REPORTER (   InName,
  InBudgetSeconds 
)

◆ SCOPE_STALL_REPORTER_ALWAYS

#define SCOPE_STALL_REPORTER_ALWAYS (   InName,
  InBudgetSeconds 
)

◆ STALL_DETECTOR

#define STALL_DETECTOR   0