UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
TGlobalResource< FGlobalBoundShaderStateResource > FGlobalBoundShaderState_Internal
Definition StaticBoundShaderState.h:55
Definition StaticBoundShaderState.h:24
virtual RENDERCORE_API ~FGlobalBoundShaderStateResource()
Definition StaticBoundShaderState.cpp:43
static RENDERCORE_API TLinkedList< FGlobalBoundShaderStateResource * > *& GetGlobalBoundShaderStateList()
Definition StaticBoundShaderState.cpp:12
RENDERCORE_API FGlobalBoundShaderStateResource()
Definition StaticBoundShaderState.cpp:18
Definition RHIResources.h:978
Definition RHIResources.h:972
Definition RHIResources.h:725
Definition RHIResources.h:954
Definition RenderResource.h:37
Definition RenderResource.h:543
Type
Definition RHIFeatureLevel.h:20
@ Num
Definition RHIFeatureLevel.h:54
Definition StaticBoundShaderState.h:59
FRHIVertexDeclaration * VertexDeclarationRHI
Definition StaticBoundShaderState.h:60
FShader * GeometryShader
Definition StaticBoundShaderState.h:63
FShader * PixelShader
Definition StaticBoundShaderState.h:62
FShader * VertexShader
Definition StaticBoundShaderState.h:61
Definition StaticBoundShaderState.h:67
FGlobalBoundShaderStateArgs Args
Definition StaticBoundShaderState.h:68
FGlobalBoundShaderStateWorkArea()
Definition StaticBoundShaderState.h:71
FGlobalBoundShaderState_Internal * BSS
Definition StaticBoundShaderState.h:69
Definition StaticBoundShaderState.h:78
FGlobalBoundShaderStateWorkArea * Get(ERHIFeatureLevel::Type InFeatureLevel)
Definition StaticBoundShaderState.h:81
FGlobalBoundShaderStateWorkArea ** GetPtr(ERHIFeatureLevel::Type InFeatureLevel)
Definition StaticBoundShaderState.h:82