UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StaticMeshVertexBuffer.h File Reference
#include "RenderResource.h"
#include "RenderUtils.h"
#include "StaticMeshVertexData.h"
#include "PackedNormal.h"
#include "Components.h"
#include "Math/Vector2DHalf.h"
#include "RenderMath.h"

Go to the source code of this file.

Classes

struct  TStaticMeshVertexTangentDatum< TangentTypeT >
 
struct  TStaticMeshVertexUVsDatum< UVTypeT >
 
struct  TStaticMeshVertexTangentTypeSelector< TangentBasisType >
 
struct  TStaticMeshVertexTangentTypeSelector< EStaticMeshVertexTangentBasisType::Default >
 
struct  TStaticMeshVertexTangentTypeSelector< EStaticMeshVertexTangentBasisType::HighPrecision >
 
struct  TStaticMeshVertexUVsTypeSelector< UVType >
 
struct  TStaticMeshVertexUVsTypeSelector< EStaticMeshVertexUVType::Default >
 
struct  TStaticMeshVertexUVsTypeSelector< EStaticMeshVertexUVType::HighPrecision >
 
struct  FStaticMeshVertexBufferFlags
 
class  FStaticMeshVertexBuffer
 
class  FStaticMeshVertexBuffer::FTangentsVertexBuffer
 
class  FStaticMeshVertexBuffer::FTexcoordVertexBuffer
 

Enumerations

enum class  EStaticMeshVertexTangentBasisType { Default , HighPrecision }
 
enum class  EStaticMeshVertexUVType { Default , HighPrecision }
 

Enumeration Type Documentation

◆ EStaticMeshVertexTangentBasisType

Enumerator
Default 
HighPrecision 

◆ EStaticMeshVertexUVType

Enumerator
Default 
HighPrecision