20inline std::string ToString(
const TCHAR* WideString)
25template<
typename ValueType>
26inline std::string ToString(
const ValueType&
v)
28 std::stringstream stream;
33inline std::string ToString(
const FVector& p)
35 std::string Message =
"dm.FVector(";
47 return FString::Printf(
TEXT(
"%f"),
Value);
52 return FString::Printf(
TEXT(
"%d"),
Value);
57 return FString::Printf(
TEXT(
"%u"),
Value);
62 return FString::Printf(
TEXT(
"%d"),
Value);
67 return FString::Printf(
TEXT(
"dm.FVector(%f, %f, %f)"), p.
X, p.
Y, p.
Z);
75 ret.Reserve(InputString.Len());
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UTF8_TO_TCHAR(str)
Definition StringConv.h:1022
#define TCHAR_TO_UTF8(str)
Definition StringConv.h:1021
void Move(T &A, typename TMoveSupportTraits< T >::Copy B)
Definition UnrealTemplate.h:24
FString EscapeBackSlashes(const FString &InputString)
Definition StringUtil.h:72
std::string ToString(const TCHAR *WideString)
Definition StringUtil.h:20
void Explode(const FString &FullString, const TCHAR *Separator, TArray< FString > &StringArray)
FString ToFString(const char *Text)
Definition StringUtil.h:40
void RemoveUnwantedChar(FString &String, const TCHAR UnwantedChar)
Definition StringUtil.h:86
float v
Definition radaudio_mdct.cpp:62
T Z
Definition Vector.h:68
T Y
Definition Vector.h:65
T X
Definition Vector.h:62