UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StringUtil.h File Reference
#include "Core/Types.h"
#include "Math/MathConst.h"
#include "Math/Point.h"
#include <list>
#include <locale>
#include <string>
#include <sstream>
#include <stdio.h>
#include <stdarg.h>

Go to the source code of this file.

Namespaces

namespace  UE
 
namespace  UE::CADKernel
 
namespace  UE::CADKernel::Utils
 

Functions

std::string UE::CADKernel::Utils::ToString (const TCHAR *WideString)
 
template<typename ValueType >
std::string UE::CADKernel::Utils::ToString (const ValueType &v)
 
std::string UE::CADKernel::Utils::ToString (const FVector &p)
 
FString UE::CADKernel::Utils::ToFString (const char *Text)
 
FString UE::CADKernel::Utils::ToFString (const double &Value)
 
FString UE::CADKernel::Utils::ToFString (const int32 &Value)
 
FString UE::CADKernel::Utils::ToFString (const uint32 &Value)
 
FString UE::CADKernel::Utils::ToFString (const bool &Value)
 
FString UE::CADKernel::Utils::ToFString (const FVector &p)
 
void UE::CADKernel::Utils::Explode (const FString &FullString, const TCHAR *Separator, TArray< FString > &StringArray)
 
FString UE::CADKernel::Utils::EscapeBackSlashes (const FString &InputString)
 
void UE::CADKernel::Utils::RemoveUnwantedChar (FString &String, const TCHAR UnwantedChar)