UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StructTypeBitSet.cpp File Reference

Namespaces

namespace  FBitSetSerializationDictionary
 

Functions

 DEFINE_LOG_CATEGORY_STATIC (LogStructUtils, Warning, All)
 
void FBitSetSerializationDictionary::RegisterHash (const uint32 SerializationHash, const FStructTracker &Tracker)
 
const FStructTracker ** FBitSetSerializationDictionary::GetTracker (const uint32 SerializationHash)
 
TArray< int32 > & FBitSetSerializationDictionary::GetOrCreateBitMapping (const uint32 SerializationHash)
 
void FBitSetSerializationDictionary::UnregisterTracker (const FStructTracker &Tracker)
 

Variables

TMap< uint32, const FStructTracker * > FBitSetSerializationDictionary::TrackerMap
 
TMap< uint32, TArray< int32 > > FBitSetSerializationDictionary::BitMappings
 

Function Documentation

◆ DEFINE_LOG_CATEGORY_STATIC()

DEFINE_LOG_CATEGORY_STATIC ( LogStructUtils  ,
Warning  ,
All   
)