![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "ProfilingDebugging/TagTrace.h"#include "Experimental/Containers/GrowOnlyLockFreeHash.h"#include "Containers/StringView.h"#include "CoreTypes.h"#include "ProfilingDebugging/MemoryTrace.h"#include "HAL/LowLevelMemTracker.h"#include "HAL/LowLevelMemTrackerPrivate.h"#include "HAL/PlatformString.h"#include "Misc/Optional.h"#include "Misc/StringBuilder.h"#include "Trace/Trace.inl"#include "UObject/NameTypes.h"Functions | |
| void | MemoryTrace_InitTags (FMalloc *InMalloc) |
| int32 | MemoryTrace_AnnounceCustomTag (int32 Tag, int32 ParentTag, const TCHAR *Display) |
| int32 | MemoryTrace_AnnounceFNameTag (const FName &TagName) |
| int32 | MemoryTrace_GetActiveTag () |
| int32 MemoryTrace_GetActiveTag | ( | ) |