UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TextLineHighlight.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
5
7
9{
18
20 {
21 return LineIndex == Other.LineIndex
22 && Range == Other.Range
23 && ZOrder == Other.ZOrder
24 && Highlighter == Other.Highlighter;
25 }
26
28 {
29 return LineIndex != Other.LineIndex
30 || Range != Other.Range
31 || ZOrder != Other.ZOrder
32 || Highlighter != Other.Highlighter;
33 }
34
39};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition ILineHighlighter.h:7
Definition TextLineHighlight.h:9
int32 LineIndex
Definition TextLineHighlight.h:35
bool operator==(const FTextLineHighlight &Other) const
Definition TextLineHighlight.h:19
bool operator!=(const FTextLineHighlight &Other) const
Definition TextLineHighlight.h:27
int32 ZOrder
Definition TextLineHighlight.h:37
TSharedRef< ILineHighlighter > Highlighter
Definition TextLineHighlight.h:38
FTextLineHighlight(int32 InLineIndex, const FTextRange &InRange, int32 InZOrder, const TSharedRef< ILineHighlighter > &InHighlighter)
Definition TextLineHighlight.h:10
FTextRange Range
Definition TextLineHighlight.h:36
Definition UnrealString.h:234