![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Async/TaskGraphFwd.h"#include "Containers/Array.h"#include "Containers/ArrayView.h"#include "Containers/ContainerAllocationPolicies.h"#include "Containers/Map.h"#include "Containers/Set.h"#include "Containers/UnrealString.h"#include "CoreTypes.h"#include "Delegates/Delegate.h"#include "HAL/CriticalSection.h"#include "Internationalization/LocKeyFuncs.h"#include "Internationalization/LocTesting.h"#include "Internationalization/LocalizedTextSourceTypes.h"#include "Internationalization/TextKey.h"#include "Misc/Crc.h"#include "Misc/EnumClassFlags.h"#include "Templates/Function.h"#include "Templates/SharedPointer.h"#include <atomic>Go to the source code of this file.
Classes | |
| class | FTextLocalizationManager |
Enumerations | |
| enum class | ETextLocalizationManagerInitializedFlags : uint8 { None = 0 , Engine = 1<<0 , Game = 1<<1 } |
Functions | |
| ENUM_CLASS_FLAGS (ETextLocalizationManagerInitializedFlags) | |
|
strong |
| ENUM_CLASS_FLAGS | ( | ETextLocalizationManagerInitializedFlags | ) |