UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Texture2DStreamIn.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*=============================================================================
4Texture2DStreamIn.h: Stream in helper for 2D textures.
5=============================================================================*/
6
7#pragma once
8
9#include "CoreMinimal.h"
10#include "Texture2DUpdate.h"
11
12// Base StreamIn framework exposing MipData
14{
15public:
16
19
20protected:
21
22 // StreamIn_Default : Locked mips of the intermediate textures, used as disk load destination.
24 {
25 void * Data = nullptr;
27 // note: Size would be nice but LockTexture doesn't return size
28 };
31
32 // ****************************
33 // ********* Helpers **********
34 // ****************************
35
36 // Allocate memory for each mip.
38 // Free allocated memory for each mip.
39 void DoFreeNewMips(const FContext& Context);
40
41 // Lock each streamed mips into MipData.
42 void DoLockNewMips(const FContext& Context);
43 // Unlock each streamed mips from MipData.
44 void DoUnlockNewMips(const FContext& Context);
45
46 // Copy each shared mip to the intermediate texture.
48
49 // Async create the texture to the requested size.
51};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
@ MAX_TEXTURE_MIP_COUNT
Definition RHIDefinitions.h:268
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition Texture2DStreamIn.h:14
void DoAllocateNewMips(const FContext &Context)
Definition Texture2DStreamIn.cpp:30
void DoUnlockNewMips(const FContext &Context)
Definition Texture2DStreamIn.cpp:86
void DoAsyncCreateWithNewMips(const FContext &Context)
Definition Texture2DStreamIn.cpp:121
TArray< FStreamMipData, TInlineAllocator< MAX_TEXTURE_MIP_COUNT > > MipData
Definition Texture2DStreamIn.h:29
void DoCopySharedMips(const FContext &Context)
Definition Texture2DStreamIn.cpp:107
void * InitialMipDataForAsyncCreate[MAX_TEXTURE_MIP_COUNT]
Definition Texture2DStreamIn.h:30
void DoLockNewMips(const FContext &Context)
Definition Texture2DStreamIn.cpp:62
void DoFreeNewMips(const FContext &Context)
Definition Texture2DStreamIn.cpp:48
~FTexture2DStreamIn()
Definition Texture2DStreamIn.cpp:20
Definition Texture2DUpdate.h:54
Definition Array.h:670
Definition Texture2D.h:26
Definition Texture2DStreamIn.h:24
uint32 Pitch
Definition Texture2DStreamIn.h:26
void * Data
Definition Texture2DStreamIn.h:25
Definition Texture2DUpdate.h:23