UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TextureAllMipDataProviderFactory.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*=============================================================================
4TextureMipDataProviderFactory.h: base class to create custom FTextureMipDataProvider.
5=============================================================================*/
6
7#pragma once
8#include "CoreMinimal.h"
12#include "TextureAllMipDataProviderFactory.generated.h"
13
14class UTexture;
16
#define PURE_VIRTUAL(func,...)
Definition CoreMiscDefines.h:103
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition TextureMipDataProvider.h:92
Definition ArrayView.h:139
Definition TextureAllMipDataProviderFactory.h:26
virtual bool GetInitialMipData(int32 FirstMipToLoad, TArrayView< void * > OutMipData, TArrayView< int64 > OutMipSize, FStringView DebugContext) PURE_VIRTUAL(UTextureAllMipDataProviderFactory
Definition TextureAllMipDataProviderFactory.h:47
virtual FStreamableRenderResourceState GetResourcePostInitState(const UTexture *Owner, bool bAllowStreaming) PURE_VIRTUAL(UTextureAllMipDataProviderFactory
Definition TextureAllMipDataProviderFactory.h:53
Definition TextureMipDataProviderFactory.h:24
Definition Texture.h:1219
Definition StreamableRenderResourceState.h:23