5#include "Containers/Array.h"
10#define UE_API CHAOSVEHICLESCORE_API
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition SColorGradingComponentViewer.h:12
Definition TransmissionSystem.h:51
Definition WheelSystem.h:161
Definition TransmissionUtility.h:16
static bool IsWheelPowered(const EDifferentialType DifferentialType, const FSimpleWheelSim &PWheel)
Definition TransmissionUtility.h:19
static UE_API int GetNumWheelsOnAxle(FSimpleWheelConfig::EAxleType AxleType, const TArray< FSimpleWheelSim > &Wheels)
Definition TransmissionUtility.cpp:36
static UE_API int GetNumDrivenWheels(const TArray< FSimpleWheelSim > &Wheels)
Definition TransmissionUtility.cpp:52
static UE_API float GetTorqueRatioForWheel(const FSimpleDifferentialSim &PDifferential, const int WheelIndex, const TArray< FSimpleWheelSim > &Wheels)
Definition TransmissionUtility.cpp:68
Definition SkeletalMeshComponent.h:307
EDifferentialType
Definition TransmissionSystem.h:31
EAxleType
Definition WheelSystem.h:69