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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Containers/StringFwd.h"#include "Containers/UnrealString.h"#include "Elements/Interfaces/TypedElementQueryStorageInterfaces.h"#include "UObject/NameTypes.h"#include "UObject/ObjectPtr.h"#include "UObject/SoftObjectPath.h"#include "UObject/StrongObjectPtr.h"#include "UObject/WeakObjectPtrTemplates.h"#include "Elements/Framework/TypedElementIndexHasher.inl"Go to the source code of this file.
Namespaces | |
| namespace | UE |
| namespace | UE::Editor |
| namespace | UE::Editor::DataStorage |
Functions | |
| template<typename T > | |
| IndexHash | UE::Editor::DataStorage::GenerateIndexHash (const T *Object) |
| template<typename T > | |
| IndexHash | UE::Editor::DataStorage::GenerateIndexHash (const TWeakObjectPtr< T > &Object) |
| template<typename T > | |
| IndexHash | UE::Editor::DataStorage::GenerateIndexHash (const TObjectPtr< T > &Object) |
| template<typename T > | |
| IndexHash | UE::Editor::DataStorage::GenerateIndexHash (const TStrongObjectPtr< T > &Object) |
| IndexHash | UE::Editor::DataStorage::GenerateIndexHash (const FString &Object) |
| IndexHash | UE::Editor::DataStorage::GenerateIndexHash (FStringView Object) |
| IndexHash | UE::Editor::DataStorage::GenerateIndexHash (FName Object) |
| IndexHash | UE::Editor::DataStorage::GenerateIndexHash (const FSoftObjectPath &ObjectPath) |