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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "UMGStyle.h"#include "Styling/SlateStyleRegistry.h"#include "Framework/Application/SlateApplication.h"Macros | |
| #define | IMAGE_BRUSH(RelativePath, ...) FSlateImageBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
| #define | BOX_BRUSH(RelativePath, ...) FSlateBoxBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
| #define | BORDER_BRUSH(RelativePath, ...) FSlateBorderBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
| #define | IMAGE_BRUSH_SVG(RelativePath, ...) FSlateVectorImageBrush(Style->RootToContentDir(RelativePath, TEXT(".svg")), __VA_ARGS__) |
Variables | |
| const FVector2D | Icon16x16 (16.0f, 16.0f) |
| const FVector2D | Icon20x20 (20.0f, 20.0f) |
| const FVector2D | Icon40x40 (40.0f, 40.0f) |
| const FVector2D | Icon64x64 (64.0f, 64.0f) |
| #define BORDER_BRUSH | ( | RelativePath, | |
| ... | |||
| ) | FSlateBorderBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
| #define BOX_BRUSH | ( | RelativePath, | |
| ... | |||
| ) | FSlateBoxBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
| #define IMAGE_BRUSH | ( | RelativePath, | |
| ... | |||
| ) | FSlateImageBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
| #define IMAGE_BRUSH_SVG | ( | RelativePath, | |
| ... | |||
| ) | FSlateVectorImageBrush(Style->RootToContentDir(RelativePath, TEXT(".svg")), __VA_ARGS__) |
| const FVector2D Icon16x16(16.0f, 16.0f) | ( | 16. | 0f, |
| 16. | 0f | ||
| ) |
| const FVector2D Icon20x20(20.0f, 20.0f) | ( | 20. | 0f, |
| 20. | 0f | ||
| ) |
| const FVector2D Icon40x40(40.0f, 40.0f) | ( | 40. | 0f, |
| 40. | 0f | ||
| ) |
| const FVector2D Icon64x64(64.0f, 64.0f) | ( | 64. | 0f, |
| 64. | 0f | ||
| ) |