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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "UObject/UObjectArray.h"#include "AutoRTFM.h"#include "HAL/IConsoleManager.h"#include "HAL/LowLevelMemStats.h"#include "Misc/ScopeLock.h"#include "ProfilingDebugging/MetadataTrace.h"#include "Stats/Stats.h"#include "UObject/UObjectAllocator.h"#include "UObject/Class.h"#include "UObject/GarbageCollectionInternalFlags.h"#include "UObject/UObjectIterator.h"#include "UObject/ReachabilityAnalysisState.h"#include "UObject/RemoteObjectPrivate.h"Functions | |
| DEFINE_LOG_CATEGORY_STATIC (LogUObjectArray, Log, All) | |
| DECLARE_CYCLE_STAT_WITH_FLAGS (TEXT("CreateStatId"), CreateStatId, STATGROUP_Object, EStatFlags::Verbose) | |
| LLM_DEFINE_TAG (UObject_UObjectArray) | |
Variables | |
| FUObjectClusterContainer | GUObjectClusters |
| DECLARE_CYCLE_STAT_WITH_FLAGS | ( | TEXT("CreateStatId") | , |
| CreateStatId | , | ||
| STATGROUP_Object | , | ||
| EStatFlags::Verbose | |||
| ) |
| DEFINE_LOG_CATEGORY_STATIC | ( | LogUObjectArray | , |
| Log | , | ||
| All | |||
| ) |
| LLM_DEFINE_TAG | ( | UObject_UObjectArray | ) |
| FUObjectClusterContainer GUObjectClusters |