UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
URLRequestFilter.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
8#include "Containers/Map.h"
9
10namespace UE::Core
11{
12
29{
30public:
32
33 FURLRequestFilter() = default;
34
46 CORE_API FURLRequestFilter(const TCHAR* ConfigSectionRootName, const FString& ConfigFileName);
47
53
57 CORE_API void UpdateConfig(const TCHAR* ConfigSectionRootName, const FString& ConfigFileName);
58
62 bool IsEmpty() const { return AllowedRequests.IsEmpty(); }
63
68
69private:
70 FRequestMap AllowedRequests;
71};
72
73}
FPlatformTypes::TCHAR TCHAR
Either ANSICHAR or WIDECHAR, depending on whether the platform supports wide characters or the requir...
Definition Platform.h:1135
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition URLRequestFilter.h:29
bool IsEmpty() const
Definition URLRequestFilter.h:62
CORE_API void UpdateConfig(const TCHAR *ConfigSectionRootName, const FString &ConfigFileName)
Definition URLRequestFilter.cpp:34
TMap< const FString, const TArray< FString > > FRequestMap
Definition URLRequestFilter.h:31
CORE_API bool IsRequestAllowed(FStringView InURL) const
Definition URLRequestFilter.cpp:87
Definition PlayInEditorLoadingScope.h:8