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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "uLang/Common/Memory/Allocator.h"#include "uLang/Common/Text/UTF8StringView.h"#include <stdarg.h>#include <stdio.h>#include <cstring>Go to the source code of this file.
Classes | |
| class | uLang::TUTF8String< AllocatorType, AllocatorArgsType > |
Namespaces | |
| namespace | uLang |
Typedefs | |
| using | uLang::CUTF8String = uLang::TUTF8String< CHeapRawAllocator > |
| A string allocated on the heap. | |
| using | uLang::CUTF8StringA = uLang::TUTF8String< CInstancedRawAllocator, CAllocatorInstance * > |
| A string allocated using a given allocator instance. | |
Functions | |
| template<class AllocatorType , typename... AllocatorArgsType> | |
| ULANG_FORCEINLINE uint32_t | uLang::GetTypeHash (const TUTF8String< AllocatorType, AllocatorArgsType... > &String) |
| Hash function for maps, sets. | |