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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "Containers/Array.h"#include "Containers/ContainerAllocationPolicies.h"Go to the source code of this file.
Classes | |
| class | Chaos::TCArray< T, N > |
| A c-style array of objects with non-shipping bounds checking. More... | |
| class | Chaos::TUncheckedFixedAllocator< NumInlineElements > |
| A fixed allocator without array bounds checking except in Debug builds. More... | |
| class | Chaos::FUncheckedHeapAllocator |
| struct | TAllocatorTraits< Chaos::TUncheckedFixedAllocator< NumInlineElements > > |
| struct | TAllocatorTraits< Chaos::FUncheckedHeapAllocator > |
| struct | TIsContiguousContainer< Chaos::TCArray< T, N > > |
Namespaces | |
| namespace | Chaos |
Macros | |
| #define | CHAOS_CHECK_UNCHECKED_ARRAY 0 |
| #define | CHAOS_CARRAY_SENTINEL 0 |
| #define | IF_CHAOS_CARRAY_SENTINEL(X) |
Typedefs | |
| template<typename T , int32 N> | |
| using | Chaos::TFixedArray = TArray< T, TFixedAllocator< N > > |
| template<typename T , int32 N> | |
| using | Chaos::TUncheckedFixedArray = TArray< T, TUncheckedFixedAllocator< N > > |
| template<typename T > | |
| using | Chaos::TUncheckedArray = TArray< T, FUncheckedHeapAllocator > |
| #define CHAOS_CARRAY_SENTINEL 0 |
| #define CHAOS_CHECK_UNCHECKED_ARRAY 0 |