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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "uLang/Common/Containers/PointerSetHelper.h"#include "uLang/Common/Containers/UniquePointerArray.h"Go to the source code of this file.
Namespaces | |
| namespace | uLang |
Typedefs | |
| template<typename ElementType , typename KeyType > | |
| using | uLang::TUPtrSet = TUPtrSetG< ElementType, true, KeyType, TDefaultElementAllocator< CHeapRawAllocator > > |
| Set of unique pointers that allocates elements on the heap. | |
| template<typename ElementType , typename KeyType > | |
| using | uLang::TURefSet = TUPtrSetG< ElementType, false, KeyType, TDefaultElementAllocator< CHeapRawAllocator > > |
| Set of unique references that allocates elements on the heap. | |
| template<typename ElementType , typename KeyType > | |
| using | uLang::TUPtrSetA = TUPtrSetG< ElementType, true, KeyType, TDefaultElementAllocator< CInstancedRawAllocator >, CAllocatorInstance * > |
| Set of unique pointers that allocates object using a given allocator instance. | |
| template<typename ElementType , typename KeyType > | |
| using | uLang::TURefSetA = TUPtrSetG< ElementType, false, KeyType, TDefaultElementAllocator< CInstancedRawAllocator >, CAllocatorInstance * > |
| Set of unique references that allocates object using a given allocator instance. | |