UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UniquePointerSet.h File Reference

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Classes

class  uLang::TUPtrSetG< InElementType, AllowNull, InKeyType, InElementAllocatorType, RawAllocatorArgsType >
 
struct  uLang::TIsZeroConstructType< TUPtrSetG< ElementType, AllowNull, KeyType, ElementAllocatorType, RawAllocatorArgsType... > >
 
struct  uLang::TContainerTraits< TUPtrSetG< ElementType, AllowNull, KeyType, ElementAllocatorType, RawAllocatorArgsType... > >
 
struct  uLang::TIsContiguousContainer< TUPtrSetG< ElementType, AllowNull, KeyType, ElementAllocatorType, RawAllocatorArgsType... > >
 

Namespaces

namespace  uLang
 

Typedefs

template<typename ElementType , typename KeyType >
using uLang::TUPtrSet = TUPtrSetG< ElementType, true, KeyType, TDefaultElementAllocator< CHeapRawAllocator > >
 Set of unique pointers that allocates elements on the heap.
 
template<typename ElementType , typename KeyType >
using uLang::TURefSet = TUPtrSetG< ElementType, false, KeyType, TDefaultElementAllocator< CHeapRawAllocator > >
 Set of unique references that allocates elements on the heap.
 
template<typename ElementType , typename KeyType >
using uLang::TUPtrSetA = TUPtrSetG< ElementType, true, KeyType, TDefaultElementAllocator< CInstancedRawAllocator >, CAllocatorInstance * >
 Set of unique pointers that allocates object using a given allocator instance.
 
template<typename ElementType , typename KeyType >
using uLang::TURefSetA = TUPtrSetG< ElementType, false, KeyType, TDefaultElementAllocator< CInstancedRawAllocator >, CAllocatorInstance * >
 Set of unique references that allocates object using a given allocator instance.