UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UniversalObjectLocatorFragmentDebugging.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
6
7#ifndef UE_UNIVERSALOBJECTLOCATOR_DEBUG
8 #define UE_UNIVERSALOBJECTLOCATOR_DEBUG !UE_BUILD_SHIPPING
9#endif
10
11#if UE_UNIVERSALOBJECTLOCATOR_DEBUG
12
14{
15
22 struct alignas(8) IFragmentPayload
23 {
25 {
26 }
27 };
28
33 template<typename T>
38
39} // namespace UE::UniversalObjectLocator
40
41#endif // UE_UNIVERSALOBJECTLOCATOR_DEBUG
#define UE_NO_UNIQUE_ADDRESS
Definition Platform.h:799
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition AnimInstanceLocatorFragment.cpp:19
Definition UniversalObjectLocatorFragmentDebugging.h:23
virtual ~IFragmentPayload()
Definition UniversalObjectLocatorFragmentDebugging.h:24
Definition UniversalObjectLocatorFragmentDebugging.h:35
UE_NO_UNIQUE_ADDRESS uint8 Ptr[]
Definition UniversalObjectLocatorFragmentDebugging.h:36