UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UniversalObjectLocatorInitializeResult.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
7
8class UObject;
9
11{
12
13enum class ELocatorType : uint8
14{
18};
19
24{
26 const UObject* RelativeToContext = nullptr;
27
30
32 {
33 FInitializeResult Result;
34 Result.Type = ELocatorType::Absolute;
35 return Result;
36 }
37
39 {
41
42 FInitializeResult Result;
43 Result.RelativeToContext = InRelativeToContext;
44 Result.Type = ELocatorType::Relative;
45 return Result;
46 }
47
49 {
50 FInitializeResult Result;
51 Result.Type = ELocatorType::Undefined;
52 return Result;
53 }
54};
55
56} // namespace UE::UniversalObjectLocator
#define check(expr)
Definition AssertionMacros.h:314
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition Object.h:95
Definition AnimInstanceLocatorFragment.cpp:19
ELocatorType
Definition UniversalObjectLocatorInitializeResult.h:14
Definition UniversalObjectLocatorInitializeResult.h:24
static FInitializeResult Relative(const UObject *InRelativeToContext)
Definition UniversalObjectLocatorInitializeResult.h:38
static FInitializeResult Failure()
Definition UniversalObjectLocatorInitializeResult.h:48
static FInitializeResult Absolute()
Definition UniversalObjectLocatorInitializeResult.h:31
const UObject * RelativeToContext
Definition UniversalObjectLocatorInitializeResult.h:26
ELocatorType Type
Definition UniversalObjectLocatorInitializeResult.h:29