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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UniversalObjectLocatorInitializeResult.h>
Static Public Member Functions | |
| static FInitializeResult | Absolute () |
| static FInitializeResult | Relative (const UObject *InRelativeToContext) |
| static FInitializeResult | Failure () |
Public Attributes | |
| const UObject * | RelativeToContext = nullptr |
| ELocatorType | Type = ELocatorType::Undefined |
Fragment initialization result structure, specfying the type of locator that was created and an optional relative 'parent'
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inlinestatic |
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inlinestatic |
| const UObject* UE::UniversalObjectLocator::FInitializeResult::RelativeToContext = nullptr |
Optional object that this fragment should be resolved relative to
| ELocatorType UE::UniversalObjectLocator::FInitializeResult::Type = ELocatorType::Undefined |
The type of the locator fragment