UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UnversionedPropertySerialization.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6
8
9struct FBlake3Hash;
10
11// Serialize sparse unversioned properties for a particular struct
12void SerializeUnversionedProperties(const UStruct* Struct, FStructuredArchive::FSlot Slot, uint8* Data, const UStruct* DefaultsStruct, const uint8* Defaults);
13
15
16#if WITH_EDITORONLY_DATA
21const FBlake3Hash& GetSchemaHash(const UStruct* Struct, bool bSkipEditorOnly);
22#endif
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
void DestroyUnversionedSchema(const UStruct *Struct)
Definition UnversionedPropertySerialization.cpp:960
void SerializeUnversionedProperties(const UStruct *Struct, FStructuredArchive::FSlot Slot, uint8 *Data, const UStruct *DefaultsStruct, const uint8 *Defaults)
Definition UnversionedPropertySerialization.cpp:978
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition StructuredArchiveSlots.h:52
Definition Class.h:480
Definition Blake3.h:27