31struct FAllocationContext;
49#if WITH_VERSE_VM || defined(__INTELLISENSE__)
68#if WITH_VERSE_VM || defined(__INTELLISENSE__)
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition NameTypes.h:617
Definition OutputDevice.h:133
Definition UnrealType.h:174
Definition StructuredArchiveSlots.h:52
Definition SharedPointer.h:153
Definition VVMEngineEnvironment.h:40
virtual UE::Verse::FRuntimeType * ImportRuntimeTypeFromText(const TCHAR *&InputCursor, FOutputDevice *ErrorText)=0
virtual void ArchiveType(FStructuredArchive::FSlot Slot, UE::Verse::FRuntimeType *&Type)=0
virtual void AddSessionVars(UObject *Object, const TArray< FVerseSessionVar > &Vars)=0
virtual TSharedRef< IVersePersistence > GetPersistence()=0
virtual void InitPredictsState(UObject *Object)=0
virtual void ExportRuntimeTypeToText(FString &OutputString, UE::Verse::FRuntimeType &Type)=0
Definition SemanticScope.h:73
Base class for all types.
Definition SemanticTypes.h:138
Definition VBPVMRuntimeType.cpp:8
Definition VVMEngineEnvironment.h:23
Definition TopLevelAssetPath.h:38
Definition VBPVMRuntimeType.h:40
Definition CompilerTypes.h:114