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| template<typename RealType > |
| bool | UE::Geometry::VectorUtil::IsFinite (const TVector2< RealType > &V) |
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| template<typename RealType > |
| bool | UE::Geometry::VectorUtil::IsFinite (const TVector< RealType > &V) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::Clamp (RealType Value, RealType MinValue, RealType MaxValue) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::Normal (const TVector< RealType > &V0, const TVector< RealType > &V1, const TVector< RealType > &V2) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::NormalDirection (const TVector< RealType > &V0, const TVector< RealType > &V1, const TVector< RealType > &V2) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::Area (const TVector< RealType > &V0, const TVector< RealType > &V1, const TVector< RealType > &V2) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::Area (const TVector2< RealType > &V0, const TVector2< RealType > &V1, const TVector2< RealType > &V2) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::SignedArea (const TVector2< RealType > &V0, const TVector2< RealType > &V1, const TVector2< RealType > &V2) |
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| template<typename RealType > |
| bool | UE::Geometry::VectorUtil::IsObtuse (const TVector< RealType > &V1, const TVector< RealType > &V2, const TVector< RealType > &V3) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::NormalArea (const TVector< RealType > &V0, const TVector< RealType > &V1, const TVector< RealType > &V2, RealType &AreaOut) |
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| template<typename RealType > |
| bool | UE::Geometry::VectorUtil::EpsilonEqual (RealType A, RealType B, RealType Epsilon) |
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| template<typename RealType > |
| bool | UE::Geometry::VectorUtil::EpsilonEqual (const TVector2< RealType > &V0, const TVector2< RealType > &V1, RealType Epsilon) |
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| template<typename RealType > |
| bool | UE::Geometry::VectorUtil::EpsilonEqual (const TVector< RealType > &V0, const TVector< RealType > &V1, RealType Epsilon) |
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| template<typename RealType > |
| bool | UE::Geometry::VectorUtil::EpsilonEqual (const TVector4< RealType > &V0, const TVector4< RealType > &V1, RealType Epsilon) |
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| template<typename ValueVecType > |
| int | UE::Geometry::VectorUtil::Min3Index (const ValueVecType &Vector3) |
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| template<typename ValueVecType > |
| int | UE::Geometry::VectorUtil::Max3Index (const ValueVecType &Vector3) |
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| template<typename RealType > |
| void | UE::Geometry::VectorUtil::MakePerpVectors (const TVector< RealType > &Normal, TVector< RealType > &OutPerp1, TVector< RealType > &OutPerp2) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::MakePerpVector (const TVector< RealType > &Normal) |
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| template<typename RealType > |
| void | UE::Geometry::VectorUtil::MakePerpVector (const TVector< RealType > &Normal, TVector< RealType > &OutPerp1) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::PlaneAngleSignedD (const TVector< RealType > &VFrom, const TVector< RealType > &VTo, const TVector< RealType > &PlaneN) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::PlaneAngleSignedR (const TVector< RealType > &VFrom, const TVector< RealType > &VTo, const TVector< RealType > &PlaneN) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::VectorTanHalfAngle (const TVector< RealType > &A, const TVector< RealType > &B) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::VectorTanHalfAngle (const TVector2< RealType > &A, const TVector2< RealType > &B) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::VectorCot (const TVector< RealType > &V1, const TVector< RealType > &V2) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::BarycentricCoords (const TVector< RealType > &Point, const TVector< RealType > &V0, const TVector< RealType > &V1, const TVector< RealType > &V2) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::BarycentricCoords (const TVector2< RealType > &Point, const TVector2< RealType > &V0, const TVector2< RealType > &V1, const TVector2< RealType > &V2) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::UniformSampleTriangleBarycentricCoords (RealType R1, RealType R2) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::UniformSampleTrianglePoint (RealType R1, RealType R2, const TVector< RealType > &A, const TVector< RealType > &B, const TVector< RealType > &C) |
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| template<typename RealType > |
| TVector2< RealType > | UE::Geometry::VectorUtil::UniformSampleTrianglePoint (RealType R1, RealType R2, const TVector2< RealType > &A, const TVector2< RealType > &B, const TVector2< RealType > &C) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::TriSolidAngle (TVector< RealType > A, TVector< RealType > B, TVector< RealType > C, const TVector< RealType > &P) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::TriGradient (TVector< RealType > Vi, TVector< RealType > Vj, TVector< RealType > Vk, RealType fi, RealType fj, RealType fk) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::OpeningAngleD (TVector< RealType > A, TVector< RealType > B, const TVector< RealType > &P) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::OrientedDihedralAngle (const TVector< RealType > &Normal0, const TVector< RealType > &Normal1, const TVector< RealType > &Edge) |
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| template<typename RealType > |
| TVector2< RealType > | UE::Geometry::VectorUtil::Circumcenter (TVector2< RealType > A, TVector2< RealType > B, const TVector2< RealType > &C, RealType Epsilon=TMathUtilConstants< RealType >::Epsilon) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::TriangleRegularity (const TVector< RealType > &A, const TVector< RealType > &B, const TVector< RealType > &C) |
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| template<typename RealType > |
| RealType | UE::Geometry::VectorUtil::BitangentSign (const TVector< RealType > &NormalIn, const TVector< RealType > &TangentIn, const TVector< RealType > &BitangentIn) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::Bitangent (const TVector< RealType > &NormalIn, const TVector< RealType > &TangentIn, RealType BitangentSign) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::TangentFromBitangent (const TVector< RealType > &NormalIn, const TVector< RealType > &BitangentIn) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::BitangentFromTangent (const TVector< RealType > &NormalIn, const TVector< RealType > &TangentIn) |
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| double | UE::Geometry::VectorUtil::AspectRatio (const FVector3d &v1, const FVector3d &v2, const FVector3d &v3) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::TransformNormal (const TTransform< RealType > &Transform, const TVector< RealType > &Normal) |
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| template<typename RealType > |
| TVector< RealType > | UE::Geometry::VectorUtil::InverseTransformNormal (const TTransform< RealType > &Transform, const TVector< RealType > &Normal) |
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| template<typename RealType > |
| RealType | UE::Geometry::SnapToIncrement (RealType Value, RealType Increment, RealType Offset=0) |
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