UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VersePathFwd.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*=============================================================================
4 VersePath.h: Forward declarations of VersePath-related types
5=============================================================================*/
6
7#pragma once
8
9#include "CoreTypes.h"
11
12class FArchive;
13class FString;
14
15namespace UE::Core
16{
17 class FVersePath;
18
19 [[nodiscard]] bool operator==(const FVersePath& Lhs, const FVersePath& Rhs);
20 [[nodiscard]] bool operator!=(const FVersePath& Lhs, const FVersePath& Rhs);
21
22 FArchive& operator<<(FArchive& Ar, FVersePath& VersePath);
23
25
26 UE_DEPRECATED(5.5, "Use MakeValidVerseIdentifier instead")
27 [[nodiscard]] CORE_API FString MangleGuidToVerseIdent(const FString& Guid);
28
30}
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition Archive.h:1208
Definition VersePath.h:14
Definition PlayInEditorLoadingScope.h:8
bool operator!=(const FVersePath &Lhs, const FVersePath &Rhs)
Definition VersePath.h:132
FArchive & operator<<(FArchive &Ar, FVersePath &VersePath)
Definition VersePath.h:137
CORE_API FString MakeValidVerseIdentifier(FStringView Str)
Definition VersePath.cpp:549
uint32 GetTypeHash(const UE::Core::FVersePath &VersePath)
Definition VersePath.h:142
CORE_API FString MangleGuidToVerseIdent(const FString &Guid)
Definition VersePath.cpp:544
bool operator==(const FVersePath &Lhs, const FVersePath &Rhs)
Definition VersePath.h:127