UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VirtualTextureScalability.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6
8{
33}
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition VirtualTextureScalability.cpp:10
uint32 GetPageFreeThreshold()
Definition VirtualTextureScalability.cpp:229
int32 GetMaxContinuousUpdatesPerFrame()
Definition VirtualTextureScalability.cpp:203
ENGINE_API int32 GetRuntimeVirtualTextureSizeBias()
int32 GetMaxPagesProducedPerFrame()
Definition VirtualTextureScalability.cpp:198
bool IsAnisotropicFilteringEnabled()
Definition VirtualTextureScalability.cpp:244
uint32 GetKeepDirtyPageMappedFrameThreshold()
Definition VirtualTextureScalability.cpp:234
int32 GetMaxAnisotropy()
Definition VirtualTextureScalability.cpp:249
int32 GetMaxUploadsPerFrameForStreamingVT()
Definition VirtualTextureScalability.cpp:182
uint32 GetVirtualTextureFeedbackFactor()
Definition VirtualTextureScalability.cpp:224
int32 GetMaxUploadsPerFrame()
Definition VirtualTextureScalability.cpp:172
int32 GetMaxAllocatedVTReleasedPerFrame()
Definition VirtualTextureScalability.cpp:213