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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Functions | |
| FAutoConsoleVariableSink | GConsoleVariableSink (FConsoleCommandDelegate::CreateStatic(&OnUpdate)) |
| int32 | GetMaxUploadsPerFrame () |
| int32 | GetMaxUploadsPerFrameForStreamingVT () |
| int32 | GetMaxPagesProducedPerFrame () |
| int32 | GetMaxContinuousUpdatesPerFrame () |
| int32 | GetMaxAllocatedVTReleasedPerFrame () |
| uint32 | GetVirtualTextureFeedbackFactor () |
| uint32 | GetPageFreeThreshold () |
| uint32 | GetKeepDirtyPageMappedFrameThreshold () |
| int32 | GetRuntimeVirtualTextureSizeBias (uint32 GroupIndex) |
| bool | IsAnisotropicFilteringEnabled () |
| int32 | GetMaxAnisotropy () |
| ENGINE_API int32 | GetRuntimeVirtualTextureSizeBias () |
| FAutoConsoleVariableSink VirtualTextureScalability::GConsoleVariableSink | ( | FConsoleCommandDelegate::CreateStatic & | OnUpdate | ) |
| ENGINE_API uint32 VirtualTextureScalability::GetKeepDirtyPageMappedFrameThreshold | ( | ) |
Get the number of frames a page must be unused, before it is unmapped instead of updated during RVT page invalidation.
| ENGINE_API int32 VirtualTextureScalability::GetMaxAllocatedVTReleasedPerFrame | ( | ) |
Get max allocated virtual textures to release per frame.
| ENGINE_API int32 VirtualTextureScalability::GetMaxAnisotropy | ( | ) |
Get maximum anisotropy when virtual texture sampling. This is also clamped per virtual texture according to the tile border size.
| ENGINE_API int32 VirtualTextureScalability::GetMaxContinuousUpdatesPerFrame | ( | ) |
Get max update rate of already mapped virtual texture pages.
| ENGINE_API int32 VirtualTextureScalability::GetMaxPagesProducedPerFrame | ( | ) |
Get max produce rate to virtual textures.
| ENGINE_API int32 VirtualTextureScalability::GetMaxUploadsPerFrame | ( | ) |
Get max upload rate to virtual textures.
| ENGINE_API int32 VirtualTextureScalability::GetMaxUploadsPerFrameForStreamingVT | ( | ) |
Get max upload rate to streaming virtual textures. May return 0 which means SVTs aren't budgeted separately.
| ENGINE_API uint32 VirtualTextureScalability::GetPageFreeThreshold | ( | ) |
Get the number of frames a page must be unused, before it's considered free
| ENGINE_API int32 VirtualTextureScalability::GetRuntimeVirtualTextureSizeBias | ( | ) |
Get resolution bias for runtime virtual textures.
| ENGINE_API int32 VirtualTextureScalability::GetRuntimeVirtualTextureSizeBias | ( | uint32 | GroupIndex | ) |
Get resolution bias for runtime virtual textures.
| ENGINE_API uint32 VirtualTextureScalability::GetVirtualTextureFeedbackFactor | ( | ) |
Get the size of the virtual texture feedback tiles.
| ENGINE_API bool VirtualTextureScalability::IsAnisotropicFilteringEnabled | ( | ) |
Is HW Anisotropic filtering enabled for VT