UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VoiceModule.cpp File Reference
#include "VoiceModule.h"
#include "Misc/ConfigCacheIni.h"
#include "VoicePrivate.h"
#include "VoiceCodecOpus.h"

Functions

 IMPLEMENT_MODULE (FVoiceModule, Voice)
 
 DEFINE_LOG_CATEGORY (LogVoice)
 
 DEFINE_LOG_CATEGORY (LogVoiceEncode)
 
 DEFINE_LOG_CATEGORY (LogVoiceDecode)
 
 DEFINE_LOG_CATEGORY (LogVoiceCapture)
 
 DEFINE_STAT (STAT_Voice_Encoding)
 
 DEFINE_STAT (STAT_Voice_Decoding)
 
 DEFINE_STAT (STAT_Encode_SampleRate)
 
 DEFINE_STAT (STAT_Encode_NumChannels)
 
 DEFINE_STAT (STAT_Encode_Bitrate)
 
 DEFINE_STAT (STAT_Encode_CompressionRatio)
 
 DEFINE_STAT (STAT_Encode_OutSize)
 
 DEFINE_STAT (STAT_Decode_SampleRate)
 
 DEFINE_STAT (STAT_Decode_NumChannels)
 
 DEFINE_STAT (STAT_Decode_CompressionRatio)
 
 DEFINE_STAT (STAT_Decode_OutSize)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY() [1/4]

DEFINE_LOG_CATEGORY ( LogVoice  )

◆ DEFINE_LOG_CATEGORY() [2/4]

DEFINE_LOG_CATEGORY ( LogVoiceCapture  )

◆ DEFINE_LOG_CATEGORY() [3/4]

DEFINE_LOG_CATEGORY ( LogVoiceDecode  )

◆ DEFINE_LOG_CATEGORY() [4/4]

DEFINE_LOG_CATEGORY ( LogVoiceEncode  )

◆ DEFINE_STAT() [1/11]

DEFINE_STAT ( STAT_Decode_CompressionRatio  )

◆ DEFINE_STAT() [2/11]

DEFINE_STAT ( STAT_Decode_NumChannels  )

◆ DEFINE_STAT() [3/11]

DEFINE_STAT ( STAT_Decode_OutSize  )

◆ DEFINE_STAT() [4/11]

DEFINE_STAT ( STAT_Decode_SampleRate  )

◆ DEFINE_STAT() [5/11]

DEFINE_STAT ( STAT_Encode_Bitrate  )

◆ DEFINE_STAT() [6/11]

DEFINE_STAT ( STAT_Encode_CompressionRatio  )

◆ DEFINE_STAT() [7/11]

DEFINE_STAT ( STAT_Encode_NumChannels  )

◆ DEFINE_STAT() [8/11]

DEFINE_STAT ( STAT_Encode_OutSize  )

◆ DEFINE_STAT() [9/11]

DEFINE_STAT ( STAT_Encode_SampleRate  )

◆ DEFINE_STAT() [10/11]

DEFINE_STAT ( STAT_Voice_Decoding  )

◆ DEFINE_STAT() [11/11]

DEFINE_STAT ( STAT_Voice_Encoding  )

◆ IMPLEMENT_MODULE()

IMPLEMENT_MODULE ( FVoiceModule  ,
Voice   
)