![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "WorldPartition/StaticLightingData/VolumetricLightmapGrid.h"#include "Engine/World.h"#include "GameFramework/WorldSettings.h"#include "Misc/ConfigCacheIni.h"#include "PrecomputedVolumetricLightmap.h"#include "Serialization/VersionedArchive.h"#include "Misc/FileHelper.h"#include "Serialization/MemoryWriter.h"#include "Serialization/MemoryReader.h"#include "Serialization/BulkDataReader.h"#include "Serialization/BulkDataWriter.h"Typedefs | |
| using | FVersionedBulkDataReader = TVersionedReader< FBulkDataReader > |
| using | FVersionedBulkDataWriter = TVersionedWriter< FBulkDataWriter > |