![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "VulkanRHIPrivate.h"#include "VulkanMemory.h"#include "VulkanContext.h"#include "VulkanPendingState.h"#include "Containers/ResourceArray.h"#include "VulkanLLM.h"#include "VulkanBarriers.h"#include "VulkanTransientResourceAllocator.h"#include "RHICoreStats.h"#include "RHILockTracker.h"#include "HAL/LowLevelMemStats.h"#include "ProfilingDebugging/AssetMetadataTrace.h"#include "RHICoreTexture.h"#include "RHICoreTextureInitializer.h"Classes | |
| class | FVulkanTextureReference |
| struct | TVulkanResourceTraits< FRHITextureReference > |
Namespaces | |
| namespace | UE |
| namespace | UE::VulkanTexture |
Functions | |
| size_t | VulkanCalculateTextureSize (FVulkanTexture *Texture) |
Variables | |
| int32 | GVulkanDepthStencilForceStorageBit = 0 |
| int32 | GVulkanAllowConcurrentImage = 1 |
| int32 | GVulkanLogDefrag |
| size_t VulkanCalculateTextureSize | ( | FVulkanTexture * | Texture | ) |
| int32 GVulkanAllowConcurrentImage = 1 |
| int32 GVulkanDepthStencilForceStorageBit = 0 |
|
extern |