9#include "WidgetTransform.generated.h"
26 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=
Transform, meta=( UIMin = "-5", UIMax = "5",
Delta = "0.05" ))
30 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=
Transform, meta=( UIMin = "-89", ClampMin = "-89", UIMax = "89", ClampMax = "89",
Delta = "1" ))
34 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=
Transform, meta=( UIMin = "-180", UIMax = "180",
Delta = "1" ))
59 return Identity == *
this;
69 return !( *
this ==
Other );
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE::Math::TVector2< double > FVector2D
Definition MathFwd.h:48
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
static TShear2 FromShearAngles(const UE::Math::TVector2< VType > &InShearAngles)
Definition TransformCalculus2D.h:220
static constexpr UE_FORCEINLINE_HINT auto DegreesToRadians(T const &DegVal) -> decltype(DegVal *(UE_PI/180.f))
Definition UnrealMathUtility.h:871