5#if WITH_WEBSOCKETS && WITH_WINHTTPWEBSOCKETS
10#include "Containers/Queue.h"
33 virtual bool IsValid()
const override;
34 virtual void PumpMessages()
override;
51 bool IsConnected()
const;
69 bool CloseConnection(
const uint16 Code,
const FString& Reason);
76 const FString& Domain,
101 using FWinHttpConnectionHttp::CreateHttpConnection;
102 using FWinHttpConnectionHttp::SetDataTransferredHandler;
103 using FWinHttpConnectionHttp::SetHeaderReceivedHandler;
104 using FWinHttpConnectionHttp::SetRequestCompletedHandler;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_DELEGATE(DelegateName)
Definition DelegateCombinations.h:20
#define DECLARE_DELEGATE_TwoParams(DelegateName, Param1Type, Param2Type)
Definition DelegateCombinations.h:57
#define DECLARE_DELEGATE_ThreeParams(DelegateName, Param1Type, Param2Type, Param3Type)
Definition DelegateCombinations.h:66
Definition UnrealString.h.inl:34
Definition SharedPointer.h:692
Definition UniquePtr.h:107
Type
Definition IHttpBase.h:13
Definition Optional.h:131