UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
WindowsPlatformHttp.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6
7
12{
13public:
14
16 static HTTP_API void Init();
17
24
26 static HTTP_API void Shutdown();
27
34
38 static HTTP_API FString GetMimeType(const FString& FilePath);
39
46
55
62};
63
64#if WINDOWS_USE_FEATURE_PLATFORMHTTP_CLASS
66#endif // WINDOWS_USE_FEATURE_PLATFORMHTTP_CLASS
FAndroidPlatformHttp FPlatformHttp
Definition AndroidPlatformHttp.h:55
#define verify(expr)
Definition AssertionMacros.h:319
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition GenericPlatformHttp.h:58
Definition HttpManager.h:116
Definition WindowsPlatformHttp.h:12
static HTTP_API void Shutdown()
Definition WindowsPlatformHttp.cpp:83
static HTTP_API FHttpManager * CreatePlatformHttpManager()
Definition WindowsPlatformHttp.cpp:90
static HTTP_API FString GetMimeType(const FString &FilePath)
Definition WindowsPlatformHttp.cpp:100
static HTTP_API TOptional< FString > GetOperatingSystemProxyAddress()
Definition WindowsPlatformHttp.cpp:123
static HTTP_API void Init()
Definition WindowsPlatformHttp.cpp:69
static HTTP_API bool IsOperatingSystemProxyInformationSupported()
Definition WindowsPlatformHttp.cpp:182
static HTTP_API bool VerifyPeerSslCertificate(bool verify)
Definition WindowsPlatformHttp.cpp:187
static HTTP_API IHttpRequest * ConstructRequest()
Definition WindowsPlatformHttp.cpp:95
Definition IHttpRequest.h:171
Definition Optional.h:131