UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
WorldGridPreviewer.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
5#include "UObject/GCObject.h"
7
8#if WITH_EDITOR
9
10class UWorld;
11class UMaterial;
14
15struct FWorldGridPreviewer : public FGCObject
16{
17public:
21
22 //~ Begin FGCObject interface
23 virtual void AddReferencedObjects(FReferenceCollector& Collector) override;
24 virtual FString GetReferencerName() const override { return TEXT("FWorldGridPreviewer"); }
25 //~ End FGCObject interface
26
27 ENGINE_API void Update();
28
30 int32 CellSize;
31 int32 LoadingRange;
33 FVector GridOffset;
34
35private:
40};
41
42#endif
#define TEXT(x)
Definition Platform.h:1272
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition PostProcessVolume.h:23
Definition GCObject.h:128
virtual void AddReferencedObjects(FReferenceCollector &Collector)=0
virtual FString GetReferencerName() const =0
Definition NameTypes.h:617
Definition UObjectGlobals.h:2492
Definition MaterialInstanceConstant.h:21
Definition Material.h:432
Definition World.h:918
Definition Color.h:48
Definition ObjectPtr.h:488
Definition WeakObjectPtrTemplates.h:25