UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
APostProcessVolume Class Reference

#include <PostProcessVolume.h>

+ Inheritance diagram for APostProcessVolume:

Public Member Functions

virtual ENGINE_API void Serialize (FArchive &Ar)
 
virtual ENGINE_API void PostInitProperties () override
 
void AddOrUpdateBlendable (TScriptInterface< IBlendableInterface > InBlendableObject, float InWeight=1.0f)
 

Protected Member Functions

virtual ENGINE_API void PostRegisterAllComponents () override
 
ENGINE_API bool IsPPVEnabled () const
 

Detailed Description

PostProcessVolume: a post process settings volume Used to affect post process settings in the game and editor.

Member Function Documentation

◆ AddOrUpdateBlendable()

void APostProcessVolume::AddOrUpdateBlendable ( TScriptInterface< IBlendableInterface InBlendableObject,
float  InWeight = 1.0f 
)
inline

Adds an Blendable (implements IBlendableInterface) to the array of Blendables (if it doesn't exist) and update the weight

◆ IsPPVEnabled()

bool APostProcessVolume::IsPPVEnabled ( ) const
protected

◆ PostInitProperties()

void APostProcessVolume::PostInitProperties ( )
overridevirtual

◆ PostRegisterAllComponents()

void APostProcessVolume::PostRegisterAllComponents ( )
overrideprotectedvirtual

◆ Serialize()

void APostProcessVolume::Serialize ( FArchive Ar)
virtual

The documentation for this class was generated from the following files: