7#include "Containers/Map.h"
11#include "WorldPartitionRuntimeContainerResolving.generated.h"
30 FName ContainerPackage;
47 SIZE_T GetAllocatedSize()
const;
68 bool IsValid()
const {
return !MainContainerPackage.IsNone(); }
75 check(MainContainerPackage.IsNone());
97 FName MainContainerPackage;
99#if WITH_EDITORONLY_DATA
#define check(expr)
Definition AssertionMacros.h:314
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition NameTypes.h:617
Definition UnrealString.h.inl:34
Definition WorldPartitionActorContainerID.h:44
Definition WorldPartitionRuntimeContainerResolving.h:15
FWorldPartitionRuntimeContainerInstance(const FGuid &InActorGuid, FName InContainerPackage)
Definition WorldPartitionRuntimeContainerResolving.h:21
FWorldPartitionRuntimeContainerInstance()
Definition WorldPartitionRuntimeContainerResolving.h:18
Definition WorldPartitionRuntimeContainerResolving.h:65
SIZE_T GetAllocatedSize() const
Definition WorldPartitionRuntimeContainerResolving.cpp:57
bool ResolveContainerPath(const FString &InSubObjectString, FString &OutSubObjectString) const
Definition WorldPartitionRuntimeContainerResolving.cpp:9
bool IsValid() const
Definition WorldPartitionRuntimeContainerResolving.h:68
Definition WorldPartitionRuntimeContainerResolving.h:37