UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
WorldPartitionStreamingGenerationErrorHandler.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#if WITH_EDITOR
5#include "CoreMinimal.h"
7
10class UDataLayerInstance;
11class UDataLayerInstanceWithAsset;
12class UHLODLayer;
13
14// deprecated
16
18{
19public:
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36
41 {
44 };
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62 {
65 };
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72 virtual void OnInvalidReferenceDataLayerAsset(const UDataLayerInstanceWithAsset* DataLayerInstance) = 0;
73
78 {
82 };
83
87 virtual void OnDataLayerHierarchyTypeMismatch(const UDataLayerInstance* DataLayerInstance, const UDataLayerInstance* Parent, EDataLayerHierarchyInvalidReason Reason) = 0;
88
92 virtual void OnInvalidWorldDataLayersReference(const AWorldDataLayers* WorldDataLayers, const UDataLayerInstance* DataLayerInstance, const FText& Reason) = 0;
93
97 virtual void OnDataLayerAssetConflict(const UDataLayerInstanceWithAsset* DataLayerInstance, const UDataLayerInstanceWithAsset* ConflictingDataLayerInstance) = 0;
98
102 virtual void OnInvalidDataLayerAssetType(const UDataLayerInstanceWithAsset* DataLayerInstance, const UDataLayerAsset* DataLayerAsset) = 0;
103
108
113 {
119 };
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134 {
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142
143 // Helpers
144 static ENGINE_API FString GetActorName(const IWorldPartitionActorDescInstanceView& ActorDescView);
146
148
149 UE_DEPRECATED(5.4, "Use OnInvalidReferenceDataLayers with EDataLayerInvalidReason instead.")
151
152 UE_DEPRECATED(5.2, "OnInvalidReference is deprecated, use the version which takes an optional actor descriptor view.")
154
155 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
157
158 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
160
161 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
163
164 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
166
167 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
169
170 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
172
173 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
175
176 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
178
179 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
181
182 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
184
185 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
187
188 UE_DEPRECATED(5.4, "Use OnInvalidWorldReference instead")
189 void OnInvalidReferenceLevelScriptStreamed(const IWorldPartitionActorDescInstanceView& ActorDescView) { OnInvalidWorldReference(ActorDescView, EWorldReferenceInvalidReason::ReferencedActorIsSpatiallyLoaded); }
190
191 UE_DEPRECATED(5.4, "Use OnInvalidWorldReference instead")
193
194 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
195 static FString GetActorName(const FWorldPartitionActorDescView& ActorDescView) { return FString(); }
196
197 UE_DEPRECATED(5.4, "Use IWorldPartitionActorDescInstanceView version instead")
198 static FString GetFullActorName(const FWorldPartitionActorDescView& ActorDescView) { return FString(); }
199
201};
202#endif
OODEFFUNC typedef void(OODLE_CALLBACK t_fp_OodleCore_Plugin_Free)(void *ptr)
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define PRAGMA_ENABLE_DEPRECATION_WARNINGS
Definition GenericPlatformCompilerPreSetup.h:12
#define PRAGMA_DISABLE_DEPRECATION_WARNINGS
Definition GenericPlatformCompilerPreSetup.h:8
Definition WorldDataLayers.h:85
Definition NameTypes.h:617
Definition Text.h:385
Definition DataLayerAsset.h:30
Definition HLODLayer.h:43
Definition Guid.h:109