UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
WorldPartitionStreamingGenerationNullErrorHandler.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#if WITH_EDITOR
6
8{
9public:
10 virtual void OnInvalidRuntimeGrid(const IWorldPartitionActorDescInstanceView& ActorDescView, FName GridName) override {}
17 virtual void OnInvalidReferenceDataLayerAsset(const UDataLayerInstanceWithAsset* DataLayerInstance) override {}
18 virtual void OnInvalidDataLayerAssetType(const UDataLayerInstanceWithAsset* DataLayerInstance, const UDataLayerAsset* DataLayerAsset) override {}
19 virtual void OnDataLayerHierarchyTypeMismatch(const UDataLayerInstance* DataLayerInstance, const UDataLayerInstance* Parent, EDataLayerHierarchyInvalidReason Reason) override {};
20 virtual void OnInvalidWorldDataLayersReference(const AWorldDataLayers* WorldDataLayers, const UDataLayerInstance* DataLayerInstance, const FText& Reason) override {};
21 virtual void OnDataLayerAssetConflict(const UDataLayerInstanceWithAsset* DataLayerInstance, const UDataLayerInstanceWithAsset* ConflictingDataLayerInstance) override {};
27};
28#endif
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition WorldDataLayers.h:85
Definition NameTypes.h:617
Definition Text.h:385
Definition DataLayerAsset.h:30
Definition HLODLayer.h:43
Definition Guid.h:109