![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "WorldPartition/WorldPartitionStreamingPolicy.h"#include "Algo/Find.h"#include "Async/TaskGraphInterfaces.h"#include "Engine/Level.h"#include "Engine/NetConnection.h"#include "Logging/LogScopedCategoryAndVerbosityOverride.h"#include "Misc/HashBuilder.h"#include "Misc/ScopeExit.h"#include "Stats/Stats.h"#include "UObject/Package.h"#include "WorldPartition/DataLayer/DataLayerManager.h"#include "WorldPartition/DataLayer/WorldDataLayers.h"#include "WorldPartition/HLOD/HLODRuntimeSubsystem.h"#include "WorldPartition/ContentBundle/ContentBundle.h"#include "WorldPartition/WorldPartitionSubsystem.h"#include "WorldPartition/WorldPartitionLog.h"#include "WorldPartition/WorldPartitionReplay.h"#include "WorldPartition/WorldPartitionDebugHelper.h"#include "WorldPartition/WorldPartitionRuntimeHash.h"Macros | |
| #define | LOCTEXT_NAMESPACE "WorldPartitionStreamingPolicy" |
Variables | |
| int32 | GBlockOnSlowStreaming = 1 |
| bool | GDisplayStreamingPerformanceForNonBlockingStreaming = false |
| #define LOCTEXT_NAMESPACE "WorldPartitionStreamingPolicy" |
| int32 GBlockOnSlowStreaming = 1 |