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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "WorldPartition/WorldPartition.h"#include "Engine/Engine.h"#include "Misc/PackageName.h"#include "UObject/AssetRegistryTagsContext.h"#include "UObject/UObjectIterator.h"#include "Misc/Paths.h"#include "WorldPartition/WorldPartitionLog.h"#include "Misc/StringFormatArg.h"#include "WorldPartition/WorldPartitionLevelStreamingPolicy.h"#include "WorldPartition/WorldPartitionReplay.h"#include "WorldPartition/WorldPartitionSubsystem.h"#include "WorldPartition/HLOD/HLODRuntimeSubsystem.h"#include "WorldPartition/DataLayer/DataLayerManager.h"#include "WorldPartition/DataLayer/ExternalDataLayerManager.h"#include "WorldPartition/WorldPartitionSettings.h"#include "WorldPartition/WorldPartitionCookPackageSplitter.h"#include "GameFramework/WorldSettings.h"#include "ProfilingDebugging/ScopedTimers.h"#include "UObject/UE5MainStreamObjectVersion.h"#include "UObject/FortniteMainBranchObjectVersion.h"#include "LandscapeProxy.h"#include "Engine/LevelStreaming.h"#include "WorldPartition/WorldPartitionRuntimeSpatialHash.h"#include "WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h"#include "Engine/Level.h"Namespaces | |
| namespace | WorldPartition |
Macros | |
| #define | LOCTEXT_NAMESPACE "WorldPartition" |
| #define LOCTEXT_NAMESPACE "WorldPartition" |