50 UE_DEPRECATED(5.4,
"XPBD Constraints must always trim kinematic constraints")
105 LambdasDamping.
Reset();
107 InitColor(Particles);
111 UE_DEPRECATED(5.4,
"XPBD Constraints must always trim kinematic constraints")
140 LambdasDamping.
Reset();
142 InitColor(Particles);
151 LambdasDamping.
Reset();
169 template<
typename SolverParticlesOrRange>
177 template<
typename SolverParticlesOrRange>
180 template<
bool bDampingBefore,
bool bSingleLambda,
bool bSeparateStretch,
bool bDampingAfter,
typename SolverParticlesOrRange >
221 UE_DEPRECATED(5.4,
"XPBD Constraints must always trim kinematic constraints")
241 int32 ParticleOffset,
259 UE_DEPRECATED(5.4,
"XPBD Constraints must always trim kinematic constraints")
262 int32 ParticleOffset,
322 UE_DEPRECATED(5.4,
"XPBD Constraints must always trim kinematic constraints")
342 int32 ParticleOffset,
360 UE_DEPRECATED(5.4,
"XPBD Constraints must always trim kinematic constraints")
363 int32 ParticleOffset,
401#if !defined(CHAOS_XPBD_SPRING_ISPC_ENABLED_DEFAULT)
402#define CHAOS_XPBD_SPRING_ISPC_ENABLED_DEFAULT 1
406#if !INTEL_ISPC || UE_BUILD_SHIPPING
409extern CHAOS_API bool bChaos_XPBDSpring_ISPC_Enabled;
#define UE_CHAOS_DECLARE_PROPERTYCOLLECTION_NAME(PropertyName, Type)
Definition CollectionPropertyFacade.h:969
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define CHAOS_XPBD_SPRING_ISPC_ENABLED_DEFAULT
Definition XPBDSpringConstraints.h:402
Definition CollectionPropertyFacade.h:49
Definition SoftsEvolutionLinearSystem.h:45
Definition PBDSpringConstraintsBase.h:17
FPBDStiffness Stiffness
Definition PBDSpringConstraintsBase.h:160
const int32 ParticleCount
Definition PBDSpringConstraintsBase.h:159
const int32 ParticleOffset
Definition PBDSpringConstraintsBase.h:158
TArray< FSolverReal > Dists
Definition PBDSpringConstraintsBase.h:157
TArray< TVec2< int32 > > Constraints
Definition PBDSpringConstraintsBase.h:156
void SetWeightedValue(const FSolverVec2 &InWeightedValue, FSolverReal MaxStiffness=DefaultPBDMaxStiffness)
Definition PBDStiffness.h:65
void ApplyXPBDValues(const FSolverReal MaxStiffnesss)
Definition PBDStiffness.h:164
Definition PBDWeightMap.h:19
void ApplyValues(bool *bOutUpdated=nullptr)
Definition PBDWeightMap.h:71
void SetWeightedValue(const FSolverVec2 &InWeightedValue)
Definition PBDWeightMap.h:62
Definition SoftsSolverParticlesRange.h:12
Definition PBDSoftsSolverParticles.h:20
Definition XPBDSpringConstraints.h:299
CHAOS_API void SetProperties(const FCollectionPropertyConstFacade &PropertyCollection, const TMap< FString, TConstArrayView< FRealSingle > > &WeightMaps)
Definition XPBDSpringConstraints.cpp:667
virtual ~FXPBDBendingSpringConstraints() override=default
static bool IsEnabled(const FCollectionPropertyConstFacade &PropertyCollection)
Definition XPBDSpringConstraints.h:301
FXPBDBendingSpringConstraints(const FSolverParticlesRange &Particles, const TArray< TVec2< int32 > > &InConstraints, const TMap< FString, TConstArrayView< FRealSingle > > &WeightMaps, const FCollectionPropertyConstFacade &PropertyCollection)
Definition XPBDSpringConstraints.h:306
FXPBDBendingSpringConstraints(const FSolverParticles &Particles, int32 ParticleOffset, int32 ParticleCount, const TArray< TVec2< int32 > > &InConstraints, const TMap< FString, TConstArrayView< FRealSingle > > &WeightMaps, const FCollectionPropertyConstFacade &PropertyCollection)
Definition XPBDSpringConstraints.h:340
Definition XPBDSpringConstraints.h:198
FXPBDEdgeSpringConstraints(const FSolverParticles &Particles, int32 ParticleOffset, int32 ParticleCount, const TArray< TVec3< int32 > > &InConstraints, const TMap< FString, TConstArrayView< FRealSingle > > &WeightMaps, const FCollectionPropertyConstFacade &PropertyCollection)
Definition XPBDSpringConstraints.h:239
CHAOS_API void SetProperties(const FCollectionPropertyConstFacade &PropertyCollection, const TMap< FString, TConstArrayView< FRealSingle > > &WeightMaps)
Definition XPBDSpringConstraints.cpp:622
virtual ~FXPBDEdgeSpringConstraints() override=default
FXPBDEdgeSpringConstraints(const FSolverParticlesRange &Particles, const TArray< TVec3< int32 > > &InConstraints, const TMap< FString, TConstArrayView< FRealSingle > > &WeightMaps, const FCollectionPropertyConstFacade &PropertyCollection)
Definition XPBDSpringConstraints.h:205
static bool IsEnabled(const FCollectionPropertyConstFacade &PropertyCollection)
Definition XPBDSpringConstraints.h:200
Definition XPBDSpringConstraints.h:14
FPBDStiffness Stiffness
Definition PBDSpringConstraintsBase.h:160
CHAOS_API void UpdateLinearSystem(const FSolverParticlesRange &Particles, const FSolverReal Dt, FEvolutionLinearSystem &LinearSystem) const
Definition XPBDSpringConstraints.cpp:546
static constexpr FSolverReal MaxStiffness
Definition XPBDSpringConstraints.h:19
virtual ~FXPBDSpringConstraints() override
Definition XPBDSpringConstraints.h:145
const TArray< int32 > & GetConstraintsPerColorStartIndex() const
Definition XPBDSpringConstraints.h:174
const int32 ParticleCount
Definition PBDSpringConstraintsBase.h:159
const int32 ParticleOffset
Definition PBDSpringConstraintsBase.h:158
static constexpr FSolverReal MinDampingRatio
Definition XPBDSpringConstraints.h:20
void SetProperties(const FSolverVec2 &InStiffness, const FSolverVec2 &InDampingRatio=FSolverVec2::ZeroVector)
Definition XPBDSpringConstraints.h:156
static constexpr FSolverReal MaxDampingRatio
Definition XPBDSpringConstraints.h:21
CHAOS_API void Apply(SolverParticlesOrRange &Particles, const FSolverReal Dt) const
FXPBDSpringConstraints(const FSolverParticlesRange &Particles, const TArray< TVector< int32, Valence > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const TConstArrayView< FRealSingle > &DampingMultipliers, const FSolverVec2 &InStiffness, const FSolverVec2 &InDampingRatio)
Definition XPBDSpringConstraints.h:24
static constexpr FSolverReal MinStiffness
Definition XPBDSpringConstraints.h:18
void ApplyProperties(const FSolverReal Dt, const int32 NumIterations)
Definition XPBDSpringConstraints.h:163
TArray< TVec2< int32 > > Constraints
Definition PBDSpringConstraintsBase.h:156
FXPBDSpringConstraints(const FSolverParticles &Particles, int32 ParticleOffset, int32 ParticleCount, const TArray< TVector< int32, Valence > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const TConstArrayView< FRealSingle > &DampingMultipliers, const FSolverVec2 &InStiffness, const FSolverVec2 &InDampingRatio)
Definition XPBDSpringConstraints.h:78
FPBDWeightMap DampingRatio
Definition XPBDSpringConstraints.h:188
void Init() const
Definition XPBDSpringConstraints.h:147
Definition Constraints.Build.cs:6
void SetNumZeroed(SizeType NewNum, EAllowShrinking AllowShrinking=UE::Core::Private::AllowShrinkingByDefault< AllocatorType >())
Definition Array.h:2340
void Reset(SizeType NewSize=0)
Definition Array.h:2246
void Init(const ElementType &Element, SizeType Number)
Definition Array.h:3043
Definition UnrealString.h.inl:34
Definition CollectionEmbeddedSpringConstraintFacade.cpp:6
FRealSingle FSolverReal
Definition PBDSoftsEvolutionFwd.h:31
float FRealSingle
Definition Real.h:14