UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AVEncoder::FVideoDecoderH264_Windows Class Referenceabstract

#include <VideoDecoderH264_Windows.h>

+ Inheritance diagram for AVEncoder::FVideoDecoderH264_Windows:

Public Member Functions

virtual bool Setup (const FInit &InInit)=0
 
virtual EDecodeResult Decode (const FVideoDecoderInput *InInput)=0
 
virtual PRAGMA_ENABLE_DEPRECATION_WARNINGS void Shutdown ()=0
 

Static Public Member Functions

static PRAGMA_DISABLE_DEPRECATION_WARNINGS void Register (FVideoDecoderFactory &InFactory)
 
- Static Public Member Functions inherited from AVEncoder::FVideoDecoderH264_Impl
static PRAGMA_DISABLE_DEPRECATION_WARNINGS void Register (FVideoDecoderFactory &InFactory)
 

Protected Member Functions

virtual ~FVideoDecoderH264_Windows ()=default
 
- Protected Member Functions inherited from AVEncoder::FVideoDecoderH264_Impl
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGS ~FVideoDecoderH264_Impl ()=default
 

Constructor & Destructor Documentation

◆ ~FVideoDecoderH264_Windows()

virtual AVEncoder::FVideoDecoderH264_Windows::~FVideoDecoderH264_Windows ( )
protectedvirtualdefault

Member Function Documentation

◆ Decode()

virtual EDecodeResult AVEncoder::FVideoDecoderH264_Windows::Decode ( const FVideoDecoderInput *  InInput)
pure virtual

◆ Register()

PRAGMA_DISABLE_DEPRECATION_WARNINGS void AVEncoder::FVideoDecoderH264_Windows::Register ( FVideoDecoderFactory InFactory)
static

Registers this decoder with the decoder factory.

◆ Setup()

virtual bool AVEncoder::FVideoDecoderH264_Windows::Setup ( const FInit InInit)
pure virtual

◆ Shutdown()

virtual PRAGMA_ENABLE_DEPRECATION_WARNINGS void AVEncoder::FVideoDecoderH264_Windows::Shutdown ( )
pure virtual

The documentation for this class was generated from the following files: