UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FAlignedBlockBuffer Member List

This is the complete list of members for Audio::FAlignedBlockBuffer, including all inherited members.

AddSamples(const float *InSamples, int32 InNum)Audio::FAlignedBlockBuffer
AddZeros(int32 InNum)Audio::FAlignedBlockBuffer
AllocateAlignedFloatArray(int32 InNum) constAudio::FAlignedBlockBufferprotected
ClearSamples()Audio::FAlignedBlockBuffer
CopyFloatArray(float *ToArray, const float *FromArray, int32 InNum) constAudio::FAlignedBlockBufferprotected
FAlignedBlockBuffer(int32 InSampleCapacity=8192, int32 InMaxNumInspectSamples=1024, uint32 InByteAlignment=AUDIO_SIMD_BYTE_ALIGNMENT, uint32 InAllocByteAlignment=AUDIO_BUFFER_ALIGNMENT)Audio::FAlignedBlockBuffer
FreeFloatArray(float *&Array) constAudio::FAlignedBlockBufferprotected
GetMaxNumInspectSamples() constAudio::FAlignedBlockBuffer
GetNumAvailable() constAudio::FAlignedBlockBuffer
GetSampleCapacity() constAudio::FAlignedBlockBuffer
InspectSamples(int32 InNum, int32 InOffset=0)Audio::FAlignedBlockBuffer
RemoveSamples(int32 InNum)Audio::FAlignedBlockBuffer
SetMaxNumInspectSamples(int32 InMax)Audio::FAlignedBlockBufferprotected
ZeroFloatArray(float *InArray, int32 InNum) constAudio::FAlignedBlockBufferprotected
~FAlignedBlockBuffer()Audio::FAlignedBlockBuffer