UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FChorus Member List

This is the complete list of members for Audio::FChorus, including all inherited members.

DelayRangeMsecAudio::FChorusprotected
DelaysAudio::FChorusprotected
DepthAudio::FChorusprotected
DryLevelAudio::FChorusprotected
FChorus()Audio::FChorus
FeedbackAudio::FChorusprotected
GetNumChannels() constAudio::FChorusinline
Init(const float InSampleRate, const int32 InNumChannels, const float InDelayLengthSec=2.0f, const int32 InControlSamplePeriod=256)Audio::FChorus
LFOsAudio::FChorusprotected
MaxDelayMsecAudio::FChorusprotected
MaxFrequencySpreadAudio::FChorusprotected
MinDelayMsecAudio::FChorusprotected
NumChannelsAudio::FChorusprotected
ProcessAudio(const float *InBuffer, const int32 InNumSamples, float *OutBuffer)Audio::FChorus
ProcessAudioFrame(const float *InFrame, float *OutFrame)Audio::FChorus
SetDepth(const EChorusDelays::Type InType, const float InDepth)Audio::FChorus
SetDryLevel(const float InDryLevel)Audio::FChorus
SetFeedback(const EChorusDelays::Type InType, const float InFeedback)Audio::FChorus
SetFrequency(const EChorusDelays::Type InType, const float InFrequency)Audio::FChorus
SetSpread(const float InSpread)Audio::FChorus
SetWetLevel(const float InWetLevel)Audio::FChorus
SpreadAudio::FChorusprotected
WetLevelAudio::FChorusprotected
~FChorus()Audio::FChorus