#include <IntegerDelay.h>
◆ FIntegerDelay()
| Audio::FIntegerDelay::FIntegerDelay |
( |
int32 |
InMaxNumDelaySamples, |
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int32 |
InNumDelaySamples, |
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int32 |
InNumInternalBufferSamples = 256 |
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) |
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◆ ~FIntegerDelay()
| Audio::FIntegerDelay::~FIntegerDelay |
( |
| ) |
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◆ GetNumDelaySamples()
| int32 Audio::FIntegerDelay::GetNumDelaySamples |
( |
| ) |
const |
◆ PeekDelayLine()
◆ ProcessAudio() [1/2]
◆ ProcessAudio() [2/2]
◆ ProcessAudioSample()
| float Audio::FIntegerDelay::ProcessAudioSample |
( |
float |
InSample | ) |
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inline |
◆ Reset()
| void Audio::FIntegerDelay::Reset |
( |
| ) |
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◆ SetDelayLengthSamples()
| void Audio::FIntegerDelay::SetDelayLengthSamples |
( |
int32 |
InNumDelaySamples | ) |
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The documentation for this class was generated from the following files: