UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FLongDelayAPF Class Reference

#include <LongDelayAPF.h>

Public Member Functions

SIGNALPROCESSING_API FLongDelayAPF (float InG, int32 InNumDelaySamples, int32 InMaxNumInternalBufferSamples)
 
SIGNALPROCESSING_API ~FLongDelayAPF ()
 
void SetG (float InG)
 
SIGNALPROCESSING_API void ProcessAudio (const FAlignedFloatBuffer &InSamples, FAlignedFloatBuffer &OutSamples)
 
SIGNALPROCESSING_API void ProcessAudio (FAlignedFloatBuffer &Samples)
 
SIGNALPROCESSING_API void ProcessAudio (const FAlignedFloatBuffer &InSamples, FAlignedFloatBuffer &OutSamples, FAlignedFloatBuffer &OutDelaySamples)
 
SIGNALPROCESSING_API void Reset ()
 

Constructor & Destructor Documentation

◆ FLongDelayAPF()

Audio::FLongDelayAPF::FLongDelayAPF ( float  InG,
int32  InNumDelaySamples,
int32  InMaxNumInternalBufferSamples 
)

◆ ~FLongDelayAPF()

Audio::FLongDelayAPF::~FLongDelayAPF ( )

Member Function Documentation

◆ ProcessAudio() [1/3]

void Audio::FLongDelayAPF::ProcessAudio ( const FAlignedFloatBuffer InSamples,
FAlignedFloatBuffer OutSamples 
)

◆ ProcessAudio() [2/3]

void Audio::FLongDelayAPF::ProcessAudio ( const FAlignedFloatBuffer InSamples,
FAlignedFloatBuffer OutSamples,
FAlignedFloatBuffer OutDelaySamples 
)

◆ ProcessAudio() [3/3]

void Audio::FLongDelayAPF::ProcessAudio ( FAlignedFloatBuffer Samples)

◆ Reset()

void Audio::FLongDelayAPF::Reset ( )

◆ SetG()

void Audio::FLongDelayAPF::SetG ( float  InG)
inline

The documentation for this class was generated from the following files: